Milestones

Important steps for our team and the game!


A company is born [8. 3. 2018]

While already working on the game for over a year, on March 8th 2018 we officially founded Scopegoat Interactive as a company. This provides us with a strong legal base for the development of Crevice.



The beginning [10/2016]

It's late October of 2016. The core team that will soon form Scopegoat Interactive has already developed a couple of diverse games in private, as part of their game dev university program and at various game jams.

Thrilled by the idea of building up our own unique fantasy world and driven by ambition to bring a brand new RPG to the fans of the Gothic, Divinity and Witcher games, we stuck our heads together and set in motion a cascade of events that would change our lives forever.